| Commanding Officer | Executive Officer |
| Major | Captain |
| William "Billy" Nix | Vitaliy Plotkinov |
| Current Roster: 6 Players | Overall Public Reputation: 3 |
| Current Employer: Capellan Confederation | Current Contract: FS-PA-04-07 |
| Game Type: Play By Forum Board | Unit Founded: TBA |
| Unit Description The 171rst Armored Cavalry or "Nix's Armored Dragoons" are an armor-based mercenary unit of a long and battered standing. With its roots as an armored regiment in the original Lyran Alliance, the 171rst continues to honor those roots by only using combat vehicles, infantry, artillery, and Aerospace equipment to fill its ranks. Using combined arms, mobility, a fair share of nasty tactics, a dash of daring, and a bit of luck; the 171rst Armored Cavalry is here to remind the MechWarriors of the Clans and Inner Sphere alike that BattleMechs may be the Kings of the Battlefield, but they are not invincible. |
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| Commanding Officer | Executive Officer |
| Colonel | TBA |
| Marcus Näslund | TBA |
| Current Roster: 5 Players | Overall Public Reputation: 31 |
| Current Employers: Capellan Confederation | Current Contracts: FS-PA-04-05 & FS-PA-04-08 |
| Game Type: Play By Forum Board | Unit Founded: 15th of April, 3076 |
| Unit Description Previously known as the Aura Wings, the Akki-Tsubasa (Demon Wings) is a unit that focuses on it's aerospace arm rather than the more traditional 'Mech heavy theme for mercenaries. Under Commander Marcus Näslund they have maintained air superiority in each campaign he has led them into, and the goal is to continue that trend. Now with over a Regiment of fighters ready to take off, any opponent other than the Star League had better think twice before going head to head with the Akki-Tsubasa in the skies. |
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| Commanding Officer | Executive Officer |
| Colonel | Major |
| Zhao Zi Long | James Lockheart |
| Current Roster: 7 Players | Overall Public Reputation: 20 |
| Current Employers: Star League & Marian Hegemony | Current Contracts: SL-SC-04-01 & PY-AS-02-01 |
| Game Type: Play By Forum Board | Unit Founded: 7th of June, 3078 |
| Unit Description From the Succession Wars to the Clan Invasion, from the FedCom Civil War to the current chaos of the 5th Succession War. Constant and increasingly escalating warfare destroyed worlds and killed billions. What many failed to account for, and was indeed ignored when reported, was that the years of fighting decimated something else. Something intangible - a soldier's soul. Most soldiers persevered, barely retaining their sanity by loosing themselves among their brethren and unit. Some commit suicide. Others flee, searching for a place to rediscover their direction, humanity and soul - or simply to escape from court martial charges of desertion, cowardice and mutiny. A group of such warriors from all over the Inner Sphere and Periphery met on New Hedon, the capital of Herotitus and formed the unique and unconventional Black Stars mercenary command. Though technically a single command, the Black Stars operate like no other mercenary unit. It is basically a collective of small units ranging from individual soldiers, to an entire Battlemech lance or more. These small units sub-contract jobs from the Black Star leadership that runs the operations, and is simply called the 'Cell'. Consisting of soldiers who have stayed for the longest with the Black Stars, the 'Cell' negotiates all contracts after filtering through suitable ones and getting a majority vote from the current sub-contracted units. The Black Stars make no preference for their recruitment. They would just as readily hire a retired Colonel from the AFFS as they would a washed out Periphery Mechjock seeking to escape gambling debts. There have been been cases of former Word of Blake soldiers fighting alongside former ComGuards within the unit. The Black Stars offer autonomy and a safe haven to individuals in the very eye of the turmoil in the current universe. The founding members of the Black Stars decided to gave the fragmented members of the unit at least a passing sense of unity and belonging by deciding on a simply black star as the unit insignia. It also reflected the fact that the unit's loyalty was to itself, which may change from battle to battle hence the preclusion of a traditional 'House' or 'Unit' colours. It may also be noted that being a simple to spray and/or stencil on design, a new unit sub-contracting under the Black Stars can put up the small logo quickly, and remove them just as easily when they inevitably decide to leave. However, as long as one is a member of the Black Stars, the unit always takes care of their own. With uncountable number of sub-units signing up and leaving, below are the currently sub-unit commands enrolled under the Black Star banner: Sharp Shooters: a tank unit led by Zhao Zi Long, the current nominated representative for the Black Stars since 3078, the Shooters possesses of a company of C3 linked Ajax and Manteuffel OmniTanks, and another of mixed Demolisher variants. Badger tracked IFVs support 3 Level Is of Battle Armour troops armed with Demon series suits. Jack-O-Lanterns: one of the pioneer sub-units that signed up with the reborn Black Stars under Zhao Zi Long in 3068, the JoL specializes in scouting, recon and raiding, the unit is made up mostly of lighter Battle Armour squads, further supported by a range of equally light and fast moving conventional units. Trouble Inc.: one of the last remaining of Zhao's founding sub-units, Trouble Inc. had grown massively since those half a decade ago, although the unit still maintained its focus on its large VTOL fleet. Unlike the JoL, Trouble Inc. went the other way and went for some of the heaviest Battle Armour, and can also currently lay claim to having a full star of Clan tech 'Mechs within its ranks. Headhunters: one of the only two 'Mech-centric sub-units amongst the Black Stars mercenary collective, the Headhunters also accounted for half of the Black Stars' total aerospace fighter strength - with the latter being all of Clan manufacture. Winter Hunters: in the chequered history of the Black Stars under Zhao Zi Long, two units stood out in that they were led by Clanners. The first, the Hell Falcons fell when its leadership were ironically lost to a particularly deadly bar fight rather than conventional combat. The second, was the Winter Hunters, led by a Clan Elemental simply known as Aleksei. Currently consisting of a Star of mixed Inner Sphere and Clan Battle Armour, the unit is also supported by a smattering of support vehicles. Mortuus Legio Victrix: the strange, and some say downright eerie unit said to be of Marian origin is one of the newer sub-units that signed up with Black Stars only a few years ago. Every single piece of equipment, from Battle Armour, to vehicles, to BattleMech and aerospace fighters were chosen for one reason above all others - speed. Alpine Rangers: the newest of the current lot, the Alpine Rangers sub-unit started off with a platoon of experienced mountain troops, and had very rapidly exploded to include BattleMechs, VTOLs and even their own DropShip transport. |
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| Commanding Officer | Executive Officer |
| Lieutenant General | Major |
| James Black | Roger Hayle |
| Current Roster: 4 Players | Overall Public Reputation: 35 |
| Current Employer: Free Worlds League | Current Contract: FW-AS-06-01 |
| Game Type: Play By Forum Board | Unit Founded: 27th of November, 3079 |
| Unit Description The Black Wolf Rangers were formed by the unification of a small group of disenfranchised Taurian Concordat soldiers and the remnants of a small down on their luck mercenary unit. James Black along with a few close members of his former unit, fed up with the Political manoeuvring and Anti-Davion propaganda, set forth to create a mercenary command that they could control ‘who’ they fought for and ‘why’. Organizing themselves into a uniquely Animalistic unit, the Ranger’s use pack like tactics to engage and neutralize their targets. Having created a unique rank structure, loosely based on Latin and the Wolf icon, the BWR has set itself apart from the standard naming conventions of regular mercenary units. Instituting a rigorous training document, only the strongest and intelligent recruits are selected to join the pack. The Ranger’s Specialize in highly mobile tactics that harrass the enemy and strike at key points to weaken their foe before fading away to strike again. Highly adept at ambush attacks, the warriors of the Ranger’s have shown themselves to be a feared force on the battlefield. The unit forms their core combat force using a wide range of fast moving, jump capable mechs. Jump capable Battle Armoured troopers and fast moving hover tanks augment the Mech force. Backed with Attack squadrons of VTOL’s the Ranger’s offer a well balanced force that is capable of taking on larger forces by striking hard, out manoeuvring them and grinding them down. |
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| Commanding Officer | Executive Officer |
| Major | Captain |
| Dwayne Jamison Bishop | Nathan Jones |
| Current Roster: 5 Players | Overall Public Reputation: 12 |
| Current Employer: Taurian Concordat | Current Contract: PY-SC-06-02 |
| Game Type: Play By Forum Board | Unit Founded: 30th of May, 3078 |
| Unit Description Not all mercenary units are created equal. The Deuces Wild was formed by Dwayne Bishop, a former Outworlds Alliance officer and LosTech hunter. He and several of his team returned from the Periphery, apparently empty handed, but with the necessary cash to acquire a rundown and outdated company of mechs. After a few low key contracts in the Periphery, the Deuces first came to the spotlight while working for the Capellan Confederation. In a series of pitched battles, the outnumbered mercenaries defended the world of Ward from an incursion by the Taurian Concordat. In the aftermath of the victory however, commander Bishop was hospitalized with a rare and difficult to treat illness. He was sidelined for nearly a full year, during which time the Deuces returned to obscurity in the Periphery. Bishop’s return signaled a change in the small time, hard luck unit. In the past few years, the Deuces Wild, nicknamed the ‘Periphery Bad Boys’ and the ‘Fortunate Sons’, have fought for or against every major house in the Inner Sphere. They again gained notice during the fierce campaign on Ares, where they recaptured the world for the Federated Suns. With a combination of skill on the battlefield, ingenious salvaging and tech work and some less than reputable means, the Deuces have built themselves into a formidable mixed unit. The recent merger of the Deuces with the ‘Mad Dogs’, two lances of all Irish mechwarriors, the unit is officially at Battalion strength. With the recent dissolution of the Department of Mercenary Management, the Deuces Wild Battalion has become truly independent. Major Bishop and his command have not joined the Mercenary Review and Bonding Commission. Without the support of the MRBC, the mercenaries have become experts as salvaging equipment on the move and making the most of whatever they have. The unit makes use of predominately older equipment, which is easier to maintain, scattered with a handful of upgraded machines. They have a small tech crew, but most of the maintenance is performed by the pilots and tankers themselves, out of necessity. Most of the units Battlemechs are jump capable lights and mediums, making them well suited for hit and run operations. |
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| Commanding Officer | Executive Officer |
| Captain | Lieutenant Senior Grade |
| Ben King | Karen Celestyna Atreide |
| Current Roster: 6 Players | Overall Public Reputation: 0 |
| Current Employer: Capellan Confederation | Current Contract: FS-PA-04-06 |
| Game Type: Play By Forum Board | Unit Founded: TBA |
| Unit Description King's Lancers was formed from the merger of two commands, one new and one old. The new command is under the leadership of Ben King, a mercenary born in Lyran space but whose family has called the Capellan Confederation home for centuries. With him came warriors hailing from the Alliance as well as a number of Capellan patriots and family members whose families also originally hailed from Tikonov. The old command is what remains of the once prominent Royal Armored Lancers, now under the command of Karen Atreide. The two commanders saw fit to merge their fledgling commands in a bid to strengthen their numbers and increase their prospects. With King's recent influx of cash and Atreide's Capellan connections, the Lancers hope to find work in the Capellan Magistracy. |
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| Commanding Officer | Executive Officer |
| Lieutenant General | TBA |
| Ravenna Nelson | TBA |
| Current Roster: 5 Players | Overall Public Reputation: 36 |
| Current Employer: Free Worlds League | Current Contract: FW-CD-02-05 |
| Game Type: | Unit Founded: 3rd of December, 3076 |
| Unit Description Founded in 3077 by AFFS veteran Ravenna Nelson. The Antarian Lancers grew from a small combined arms company into a premier fighting force that blends Clan and Inner Sphere organizational structures with innovative tactics. The end result is a highly flexible fighting force designed to aggressively seek out, close with and destroy the opposition. From Garrison Duty in the Periphery to Planetary Assaults in the Free Worlds League, the Antarian Lancers are known for their Aggressive Spirit and Professionalism even under the most dire of circumstances. Today's Lancers are forging a legacy that grows with each battle and each victory. Those who accept the challenge to become Lancers are a special breed and members of an extended family that takes care of its own. While many of the specifics about this elite fighting force are classified, it is generally assumed that the unit is equivalent to a typical Inner Sphere combined arms Regiment. What is known is that they make use of both Inner Sphere and Clan designs to deliver the kind of firepower that is needed to win a battle. Located on Terra in the aftermath of the FWL Civil War, the Lancers have rebuilt themselves into a formidable fighting force. Their next challenge... The Clans! |
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| Commanding Officer | Executive Officer |
| Lieutenant General | TBA |
| Xavier Steele | TBA |
| Current Roster: 11 Players | Overall Public Reputation: 42 |
| Current Employer: Federated Suns | Current Contract: CC-PA-04-02 |
| Game Type: Play By Forum Board | Unit Founded: 27th of April, 3069 |
| Unit Description Xavier Steele has been the commander of The Restless Souls Mercenary Unit since its inception in 3069. Although plagued by a shortage of 'MechWarriors, he has grown the unit into a full strenth Brigade with combined arms of tanks, infantry, as well as 'Mechs. Some at the DMM have suggested that he resign due to his getting along in years and allow new blood circulate through the ranks. This is unlikely to happen. Steele considers himself a mentor to all the Souls Colonels and Majors and so will stay on until he thinks one of his Senior Staff is ready to pick up the controls. "After that," as he always says, "I'll consider retirement." Senior Lieutenant Brandi Rodriguez, the units former-Executive Officer, has turned around the moral of the unit from an all-time low to above average high. This has been attributed to her background, that having been a lowly grunt herself, and her unorthodox style of command. The XO position has hit some hard times. After Brandi redirected her efforts to Battalion Adjutant, Nariko Matsuhita was recalled, however; within four short months she was Court Marshaled. With the serious injury that was sustained by Brandi in combat she was no longer an option for the XO position. Nariko's replacement was Christian Levesque who within a month of becoming the Restless Souls Executive Officer accepted an alternate posting to a Davion Guard Unit. Then came one of the Soul's lieutenants, namely Alex McCray. Alex took the reins of the XO seat and seemed to grab on to it for the long haul. He impressed by the sheer hours he spent every day deep into paperwork or at the controls of his mech. He was the winning ticket, but Lady Luck had something else in store for the Restless Souls and Alex succumbed to a terrible disease that kept him away from his posting for a long time. Without an XO for a long time Steele had to replace Alex with the Chief Logistics Officer, Anakin, an 'adopted' Wolf clanner. Anakin became one of the first clanners to obtain a senior posting in a DMM unit. He 'rejuvenated' the unit with new training programs that were a reminder of the enemy that almost conquered the Inner Sphere years back. He has been XO for over eight years now, but if he keeps up fighting like he does, the LLieutenant General might need to consider for yet another replacement. Each Battalion of the Restless Souls excels in a particular art of warfare. The Command Battalion, Primary Battalion, can defend a piece of property like it was an entire Brigade all by itself, and is considered the Souls' defensive experts. The Assault Battalion, called Sledgehammer, does best in the attack, using its massive size and long range firepower to blast through enemy positions. The Recon Battalion, nicknamed Eagle Eye, is best at raiding and recon. The 'Hunter-Killer' Battalion, Heaven's Fist, is feared around the Inner Sphere for the notorius ability to root out and apprehend high profiled enemy units. The Stike Battalion, Manticore, has mastered the art of long range fire power from behind cover with the resources to bring well over 1,000 long range warheads in on a target. With the increased size to Regiment and then to Brigade the Battalions have grown in size and in numbers. Their AeroSpace Fighter Support now two full Wings, Iron Falcon, can appear behind enemy lines at will and wreck havoc, even through the most heavily defended strong points. The Restless Souls Vehicle Regiment, commanded by Colonel Jason Fosdick as well as its Infantry Regiment, VTOL Regiment, a support Regiment, two AeroSpace Fighter Wings, its DropShip Fleet, and JumpShip Armada provide the Souls with the independence and staying power they need to stay viable. With the aquisition of three Landholds, a Countship and a Baronet, the Restless Souls now have a place to call home and a place where they can leave their dependents and draw upon for new recruits, perform training, garner yearly revenue, and have their very own Military Hardware Depots. The Brigade as a whole is considered a leader when it comes to defense. The Restless Souls have an uncanny ability to use the terrain and resources around them to their best advantage. Enemies who think a field is empty find themselves shocked when Restless Souls 'Mechs suddenly spring up around them. |
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| Commanding Officer | Executive Officer |
| Captain | Lieutenant Senior Grade |
| Thomas Robinsion | Artyom Vadim Zolnerowich |
| Current Roster: 6 Players | Overall Public Reputation: -5 |
| Current Employer: Free Worlds League | Current Contract: FW-CD-02-06 |
| Game Type: Play By Email Group List | Unit Founded: TBA |
| Unit Description The roughnecks is a Candaian descendent group who is versed in manueverability and adapility and speicialzes in omnitech. They excel at recons and extractions and well do anything to get the job done . The group is based out of the federated suns and well focus on fed suns first but well take any jobs agianst the clans and agianst the word of blake. The rough necks logo is a the draconis march sheild but instead of a crown it sports a skull and a sword through the sheild and skull . On top of the sheild is the fed suns half sun. To reflect the candians heritage the unit simplifies its colors to that of the red and silver instead of the white and if the unit wants they can wear the red leaf of the canadian flag fro mthere heritage. Each of the lances carrys soem sybolism in its name. The unit traces its origin from many of the members last names that can be traced to the foundation of Canada. |
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| Commanding Officer | Executive Officer |
| Captain | Lieutenant Senior Grade |
| Caleb Daniel Wallace | Jason McClintock |
| Current Roster: 5 Players | Overall Public Reputation: 1 |
| Current Employer: Free Worlds League | Current Contract: FW-OR-04-03 |
| Game Type: Play By Forum Board | Unit Founded: TBA |
| Unit Description The Stewart Highlanders trace their heritage all the way back to Terra 12th century where the Stewart Clan began in the Highlands of Scotland. As man moved to the stars so did the Stewart Clan. Eventually ending up on Stewart in Free Worlds League. Captain Caleb Daniel Wallace served the Free Worlds League as part of Stewart Dragoons. Over the years as the condition of the Dragoons faded, Wallace knew that he had to do something to make the name Stewart known far and wide. So was born the Stewart Highlanders Mercenary Unit. Today is that day. |
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