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Commanding Officer Executive Officer
Lieutenant General TBA
Ravenna Nelson TBA
Current Roster: 7 Players Overall Public Reputation: 19
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Group Email List Unit Founded: 3rd of December, 3076
 
Unit Description
Founded in 3077 by AFFS veteran Ravenna Nelson. The Antarian Lancers grew from a small combined arms company into a premier fighting force that blends Clan and Inner Sphere organizational structures with innovative tactics. The end result is a highly flexible fighting force designed to aggressively seek out, close with and destroy the opposition.

From Garrison Duty in the Periphery to Planetary Assaults in the Free Worlds League, the Antarian Lancers are known for their Aggressive Spirit and Professionalism even under the most dire of circumstances.

Today's Lancers are forging a legacy that grows with each battle and each victory. Those who accept the challenge to become Lancers are a special breed and members of an extended family that takes care of its own.

While many of the specifics about this elite fighting force are classified, it is generally assumed that the unit is equivalent to a typical Inner Sphere combined arms Regiment. What is known is that they make use of both Inner Sphere and Clan designs to deliver the kind of firepower that is needed to win a battle.

Located on Terra in the aftermath of the FWL Civil War, the Lancers have rebuilt themselves into a formidable fighting force. Their next challenge... The Clans!




Commanding Officer Executive Officer
Major TBA
Kenshiro Tanaka Masao Nakamura
Current Roster: 1 Player Overall Public Reputation: 17
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 5th of April, 3068
 
Unit Description
The Crimson Legion is a Mercenary combined arms Battalion registered with the DMM. We are equipped to handle missions with multiple roles from Garrison Duty to Objective Raids. We employ tactics from full out frontal assaults to slipping in the back door quietly and surprising our opponents. Whatever tactical situation is required for a mission, the Crimson Legion can meet that need, and if called for, we are able to quickly change and adapt to new mission objectives and tactical needs. Flexible, quick thinking, smart decisions, and hard hitting is the way of the Legion.

We prefer not to handle any type of Police Action or Riot Duty as these types of missions may cause civilian casualties. We have served, with honor, many nobles, businesses, Inner Sphere Houses, and Periphery States, obtaining one of the highest ratings from the DMM.

The Crimson legion was founded by Azameth Crimson, now a Colonel with the DMM, and is currently under the command of Major Andrew Montgomery with Captain Kenshiro Tanaka serving as the commander of Bravo Company and the Battalion executive officer.




Commanding Officer Executive Officer
Major TBA
TBA
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Unit Founded: TBA
 
Unit Description




Commanding Officer Executive Officer
Major Captain
William Drakno Johnny Slverlin
Current Roster: 7 Players Overall Public Reputation: -4
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 5th of October, 3079
 
Unit Description
The Drac's 7th Cavalry can trace its roots back to the 7th Cavalry on Terra when it was first formed in 1866 by Major General John Davidson. When Star League was formed the first time the 7th Cavalry would become the 7th Cav and would become part of the 359th BattleMech division also know as the Montgomery Division which served in the Taurian campaign.

As with several other units, the 7th Cav never made the Exodus jump when star league left the first time and thus become a planet defense force for Terra once again working for the newly formed Comstar as a freelance unit. It served well due to its unique structure and purpose. Though never bigger than a SLDF regiment (brigade size).

The Coming of the second star league brought the 7th Cav back into the fold and was a reserve force for Operation Bulldog. Though it saw little action at the start of the operation in the Inner sphere, it was a huge force in the liberation of Huntress in tracking down Smoke Jaguars in the swamps. Though the Operation was a success the 7th Cav was all but destoyed in the final fight.

Today the 7th Cav was reformed out of former members who where on Huntress and now serve as commanders of the new unit. Since the unit is now a merc unit a skull was added to the Cavalry Sabers and all banners are now black. To remember the day of darkness of the 7th Cav on Huntress.




Commanding Officer Executive Officer
Captain TBA
TBA
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Unit Founded: TBA
 
Unit Description




Commanding Officer Executive Officer
Major TBA
TBA
Current Roster: 0 Players Overall Public Reputation: 1
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Unit Founded: TBA
 
Unit Description




Commanding Officer Executive Officer
Colonel TBA
Peter Marikov William Beam
Current Roster: 1 Player Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: TBA
 
Unit Description
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Commanding Officer Executive Officer
Captain TBA
Shou-O Shen Morgann Mike Murrvf
Current Roster: 0 Players Overall Public Reputation: -5
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 9th of December, 3079
 
Unit Description
If rumors are to be believed, Mother’s Own was founded just over two years ago with the break-up of the Black Banner pirate fleet near Port Krin in the Antallos System. An ill-favored banner that counted no small number of independent companies in its ranks and well known for conducting raids deep inside both the Draconis Combine and Federated Suns Territories.

A rather bloody affair Captain Morgann wasted no time in collecting those few who remained loyal to her banner, along with whatever else that could be managed and fled the Periphery to the inner Sphere were she used the remainder of her pooled finances and consolidated her interests in the purchase of assorted assets from a dozen worlds, and hiring on the assorted remnants of a number of Mercenary units whom had broken ties with past affiliations and were left abandon on outlying worlds.

Currently Mothers Own consists of little more than one full star Heavy and Medium weight ground mechs as well as a small host of additional support vehicles and armor she has acquired in route.

Under the Command of Shou-O Shen Morgann, A former Clan Snow Raven Omni-Mechwarrior and recognized widow of the late Colonel John Quincy Morgann, As yet the company itself has not officially seen the field and is considered by most as being untested. There are however some legal disputes to this claim given the background of both Captain Morgann and a number of those under her command.




Commanding Officer Executive Officer
Major Captain
Hayashi Killian Darien Aidan Atreides
Current Roster: 3 Players Overall Public Reputation: -1
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 2nd of February, 3076
 
Unit Description
The Royal Armored Lancers have a short but proud history. Formed in 3073 from the union of two groups of core personnel from two different units: Hayashi Killlian's "Killian's Psycho Killer" and Darien Atreides' "A.C.H. Security Group," the Royal Armored Lancers are filled with more of their fair-share of grizzled and seasoned veterans.

The two units backgrounds are extremely different. Hayashi Killian's old unit was formed after Hayashi successfully (though at a high cost) defended his homeworld of Sigurd against Clan Wolf. After his prior military actions and rebellion quellings on Sigurd, he left the planet to seek employment elsewhere, working for various Houses and minor entities of the Inner Sphere for about 20 years. KPK was successful, but never really received much attention.

After the FedCom Civil War, Darien "Archangel" Atreides, his wife, and a two friends started the A.C.H. Security Group, which eventually expanded to include two more of Atreides' friends and nearly 50 employees. Working within the Federated Suns, Capellan Confederation and Draconis Combine, the small security group performed VIP protection missions and small merchant defense runs with nothing more than a battlemech lance, an aerospace fighter, and a platoon of infantry.

Now over 6 years old, the Royal Armored Lancers are a combined-arms battalion. The Royal Armored Lancers as a whole specialize in urban warfare and security duty. Each lance of BattleMechs has its own specialty, and works together to fulfill their desired roles in battle. While the infantry unit is small, it is top-notch, and the BattleMech pilots are almost all combat veterans of at least two or more campaigns.




Commanding Officer Executive Officer
Colonel Major
Micah Kerran Robert McClendon
Current Roster: 5 Players Overall Public Reputation: 43
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Group Email List Unit Founded: 9th of December, 3068
 
Unit Description
Founded in 3067, primarily from the remnants of the shattered mercenary company Matzura's Ronin, the Shadow Lancers Mercenary Command has grown from a single company of mismatched Mechs to a combined arms regiment. Created and lead by Micah Kerran, a former officer in both the Free Worlds League and later the Grey Death Legion, the Shadow Lancers have seen action all across the Inner Sphere as well as the Periphery against a variety of foes ranging from pirates to the Word of Blake to the Clans and completed their contracts with honor. The Shadow Lancers are one of the most honored units within the DMM and are listed as Heroes of the State with the Capellan Confederation, the Draconis Combine, and the Star League. In addition, they have recently won a landhold in the Capellan Confederation because of their continued service with House Liao.

The Shadow Lancers Mercenary Command is currently comprised of over 60 BattleMechs, three squadrons of Aerospace fighters, two companies of Battle Armor equipped infantry, a company of tracked artillery, with enough dropships to carry the entire unit, and a single recently acquired jumpship. While they are a unified force, the Shadow Lancers are actually made up of several mercenary units that have banded together, contractually and organizationally, to create a stronger single force. With a recent reorganization, the Shadow Lancers have now reformed the unit's Battlemechs into four companies and a single Trinary each under command of a senior Lancer officer. Each company has assigned transport, technical, and Aerospace support allowing them to operate independently of each other as needed.

Selected with speed, maneuverability, and endurance in the field as primary requirements, all of the Lancers' BattleMechs are jump capable and most are armed with primarily energy based weapons. These assets have been a large contribution to the success of the unit especially when combined with the skills of the warriors that used them and the hard hitting attitude of the unit as a whole. The Shadow Lancers prefer to follow a mobile combat doctrine and practice combined arms warfare to best utilize all of the assets at their disposal. Preferring hard hitting raids and offensive actions over defensive or garrison contracts, the Shadow Lancers do their best to live by their motto : "Strike First, Strike Fast, Strike Hard".




Commanding Officer Executive Officer
Captain TBA
Sigismund Skarsson TBA
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: TBA
 
Unit Description
Skarsson's Legion was founded by Sigismund Skarsson, ex-AFFS battalion commander from New Avalon, and members of his Command Lance from his AFFS service. The Legion started out with just over a lance's worth of battlemechs, but with investment captial coming from Skarsson himself, in the form of his recently deceased parents' life savings. He founded the unit to continue his military career, once he was honorably discharged from AFFS service. An honors graduate of the NAIS College of Military Studies, Skarsson is very adept when it comes to battlefield tactics at the Company and Battalion level, and has had an excellent education in Regimental-level strategic planning, although he has yet to be in a situation to put that training into practice.

A solid group of mechwarriors forms the core of the unit, many of them ex-AFFS senior NCOs and officers. Having a great deal of battlefield experiance, the unit tends to favor quality over quantity: if faced between 2 hiring and outfitting 2 veteran mechwarriors, versus hiring a lance of less experianced ones with their own equipment, the Legion will usually go for spending the extra C-bills to acquire the proven talent. Not to say they dont hire young, inexperianced warriors: they simply dont have a dedicated training staff as of yet, and therefore must ensure that what newbies they have are not so numerous as to seriously hamper the unit's operational abilities.

On the battlefield, Skarsson's legion is very free wheeling, with Sigismund's commanders being given more free reign than is enjoyed in many other mercenary units, and almost unheard of in House unit. The Legion's tactics vary from warrior to warrior, and considering the small size of the unit, there is very little specialization among the lances, although Skarsson's is universally assault mechs, making it the hammerblow of the unit currently.

The Legion has recently acquired it's own air support, in the form of 2 aerospace fighters, along with experienced pilots from the Lyran Alliance. The unit prefers it's aerospace assets like it prefers it's ground assets: bigger is better, experiance over potential.

Overall, the Legion is not equipped for hit-and-run, or fast pursuit type operations. With many of their machines weighing in over 55 tons, they prefer to use ambushing tactics, setting their machines up ahead of time and using their limited light mechs to lure enemy forces into traps, where the heavies can crush them. Skarsson is also quite adept at defensive battles, and has made a name for himself in a number of defensive contracts, and has also shown some aptitude with raids, although not as much as defensive or straight offensive missions.