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Commanding Officer Executive Officer
Colonel TBA
Marcus Näslund TBA
Current Roster: 7 Players Overall Public Reputation: 23
Current Employer: Draconis Combine Current Contract: FS-PA-06-04
Game Type: Play By Forum Board Unit Founded: 15th of April, 3076
 
Unit Description
Previously known as the Aura Wings, the Akki-Tsubasa (Demon Wings) is a unit that focuses on it's aerospace arm rather than the more traditional 'Mech heavy theme for mercenaries. Under Commander Marcus Näslund they have maintained air superiority in each campaign he has led them into, and the goal is to continue that trend. Now with over a Regiment of fighters ready to take off, any opponent other than the Star League had better think twice before going head to head with the Akki-Tsubasa in the skies.




Commanding Officer Executive Officer
Colonel Captain
Zhao Zi Long David Ten-Bears
Current Roster: 9 Players Overall Public Reputation: 7
Current Employer: Free Worlds League Current Contract: FW-PH-04-01
Game Type: Play By Forum Board Unit Founded: 7th of June, 3078
 
Unit Description
From the Succession Wars to the Clan Invasion, from the SLDF's destruction of the Smoke Jaguars to FedCom Civil War. Constant and increasingly escalating warfare destroyed worlds and killed billions. What many failed to account for, and was indeed ignored when reported, was that the years of fighting decimated something else. Something intangible a soldier's soul. Most soldiers persevered, barely retaining their sanity by loosing themselves among their brethren and unit. Some commit suicide. Others flee, searching for a place to recover their direction, humanity and soul or simply to escape from court martial charges of desertion, cowardice and mutiny.

A group of such warriors from all over the Inner Sphere and Periphery met on New Hedon, the capital of Herotitus and formed the unique and unconventional Black Stars mercenary command. Though technically a single command, the Black Stars operate like no other mercenary unit. It is basically a collective of small units ranging from individual soldiers, to an entire Battlemech lance. These small units sub-contract jobs from the Black Star leadership. The leadership of the unit that runs the operations is simply called the 'Cell'. Consisting of soldiers who have stayed for the longest with the Black Stars, the 'Cell' negotiates all contracts after filtering through suitable ones and getting a majority vote from the current sub-contracted units.

The Black Stars make no preference for their recruitment. They would just as readily hire a retired Colonel from the AFFS as they would a washed out Periphery Mechjock seeking to escape gambling debts. There have been been cases of former Word of Blake soldiers fighting side by side with former ComGuards within the unit. The Black Stars thus offers autonomy and a safe haven to individuals in the very eye of the turmoil in the current universe. The founding members of the Black Stars decided to gave the fragmented members of the unit at least a passing sense of unity and belonging by deciding on a simply black star as the unit insignia. It also reflected the fact that the unit's loyalty was to itself, which may change from battle to battle hence the preclusion of a traditional 'House' of 'Unit' colours. It may also be noted that being a simple to spray and/or stencil on design, a new unit sub-contracting under the Black Stars can put up the small logo quickly, and remove them just as easily when they inevitably decide to leave.




Commanding Officer Executive Officer
Colonel Major
Lance McRaven William
Current Roster: 12 Players Overall Public Reputation: 14
Current Employer: Federated Suns Current Contract: FS-DC-06-02
Game Type: Play By Forum Board Unit Founded: 25th of July, 3076
 
Unit Description
Rising from the ashes of the Red Star Legion mercenary command, the Black Talons Phoenixes are one of the fastest rising young units in the Inner Sphere. Founded by Capt. Alexander McKay after the destruction of his previous unit, the Black Talons Phoenixes have grown steadily, in both size and reputation.

Originally a single company of 3025-era Battle Mechs purchased with what little funds McKay and the other members of the unit could scrounge together, the unit has since grown to nearly a regiment's worth of combined arms might. Currently comprised of two Battalions of Mech forces, a Reconnaissance Company, a Wing of Aerospace fighters (12), and a separate company of Battle Armor troops, the Black Talons Phoenixes can provide a solution to any type of contract or problem you may have.

The Black Talons Phoenixes are currently under the command of Colonel Lance McRaven, a veteran of numerous campaigns and contracts with Hansen's Roughriders, one of the premiere mercenary units the galaxy has ever known. The current executive officer, Major William "Billy" Boudreaux, joined the Black Talons as a cook, and not much is currently known about him.

Fresh from a contract with the Capellan Confederation, now bivouaced on Solaris VII, the Black Talons Phoenixes are currently under a defensive contract to the Federated Suns, and are stationed on the planet Rochester, currently serving as part of the Draconis March/Robinson Allied Command. Having discovered that the planet was in the process of being invaded by radical factions of the Draconis Combine, the Black Talon Phoenixes have sent three companies to deal with the threat. The rest of the unit is continuing to repair and refit, on Solaris VII, after the fierce fighting on Slewis, in the Rim Collection




Commanding Officer Executive Officer
Colonel Major
James Black Demon Shark
Current Roster: 4 Players Overall Public Reputation: 10
Current Employers: Federated Suns Current Contracts: DC-RR-04-01 & DC-GW-02-01
Game Type: Play By Forum Board Unit Founded: 27th of November, 3079
 
Unit Description
The Black Wolf Rangers were formed by the unification of a small group of disenfranchised Taurian Concordat soldiers and the remnants of a small down on their luck mercenary unit. James Black along with a few close members of his former unit, fed up with the Political manoeuvring and Anti-Davion propaganda, set forth to create a mercenary command that they could control ‘who’ they fought for and ‘why’. Organizing themselves into a uniquely Animalistic unit, the Ranger’s use pack like tactics to engage and neutralize their targets.

Having created a unique rank structure, loosely based on Latin and the Wolf icon, the BWR has set itself apart from the standard naming conventions of regular mercenary units. Instituting a rigorous training document, only the strongest and intelligent recruits are selected to join the pack.

The Ranger’s Specialize in highly mobile tactics that harrass the enemy and strike at key points to weaken their foe before fading away to strike again. Highly adept at ambush attacks, the warriors of the Ranger’s have shown themselves to be a feared force on the battlefield.

The unit forms their core combat force using a wide range of fast moving, jump capable mechs. Jump capable Battle Armoured troopers and fast moving hover tanks augment the Mech force. Backed with Attack squadrons of VTOL’s the Ranger’s offer a well balanced force that is capable of taking on larger forces by striking hard, out manoeuvring them and grinding them down.




Commanding Officer Executive Officer
Captain Lieutenant Senior Grade
Dwayne Jamison Bishop Geno Halifax
Current Roster: 7 Players Overall Public Reputation: 6
Current Employer: Federated Suns Current Contract: FS-GD-04-03
Game Type: Play By Forum Board Unit Founded: 30th of May, 3078
 
Unit Description
Not all Mercenary Units are created equal. The Deuces Wild has its origins in the rough and tumble periphery worlds of the Outworlds Alliance. Comprised of scoundrels and blacksheep from all over the Inner Sphere and beyond, the unit lacks the spit and polish appearance and the formality of other commands. However, their commanding officer, Dwayne Jamison Bishop, considers this a benefit rather than a hindrance. Bishop's informal command style, unorthodox tactics and his periphery upbringing may just give the Deuces Wild the chance it needs.

The Deuces, formed in early 3078, are comprised of a full company of mechs and a lance of aerospace fighters with some limited infantry support for added security. Primarily designed for heavy raiding missions and hit and fade attacks, the company comprised of mechs known for their speed and hitting power. With every mech in the command jump capable, the unit is a fast moving maneuverable force to be reckoned with.

After several completed contracts and a shake up in the command structure, the Deuces have begun expanding their resources. Still best known for work out in the periphery, where many of them hail from, the unit has gained notoriety as much for their exploits outside their machines as they have for piloting them.





Commanding Officer Executive Officer
Lieutenant General TBA
Timothy Maddox TBA
Current Roster: 9 Players Overall Public Reputation: 25
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 21st of April, 3074
 
Unit Description
From the ashes of several fallen mercenary commands, the Hellstorm Hussars Mercenary Command formed on Terra February 22nd, 3074, and quickly earned an exemplary reputation and name of their own. What began with a heroic victory over the superior hardware fielded by the Keleric's Crushers Mercenary battalion on Cerberus, Outworld's Alliance, formed the backbone of a unit that would rival, and now surpasses that unit they defeated. With that experience in hand, the Hellstorm Hussars continued to fight for the Star League, Federated Suns, Free World's League and Lyran Alliance against forces from three of Kerensky's finest the Ghost Bears, Star Adders and Jade Falcons among other opposition.

Now entering their sixth year of service the Hellstorm Hussars have established themselves as a crack Mercenary Regiment comprised of a strong, but balanced combat force. Currently, the unit fields two battalions of battlemechs, a mixed auxiliary battalion of armor, artillery, VTOLs, and support, a wing of aerospace fighters, and a newly formed mixed infantry battalion. The Hellstorm Hussars choice of reliable, well-armored designs carrying adequate maneuverability and weapon capabilities has proven favorable for Mercenary Unit. Their BattleMech Battalions field a range of companies: a pair of assault companies, two heavy cavalry companies, a strike company, and a recon and pursuit company. This arrangement gives the Hellstorm Hussars sufficient flexibility in speed, firepower, mobility, and maneuverability to handle many different types of missions. Thus the Hellstorm Hussar's are uniquely equipped for reconnaissance and objective raids, as well as combat campaigns. Like their namesake of long ago, the Hussars are known for their unpredictable, lightning quick strikes and fearless use of combat drop maneuvers to smash their enemies to dust. Come hell or high water, they get the job done.

The Hellstorm Hussars are lead by Colonel Timothy Maddox a veteran noted for his service with the 17th Avalon Hussars. As a commander, Colonel Timothy Maddox favors seizing and holding the initiative on the battlefield and is an aggressive strategist. Alongside him, Captain William Taggart, the recently assigned unit XO, is a veteran of fighting in the Free Rasalhague Republic against the Clans. As one of the founding members of the unit, Captain William Taggart has fought in nearly every major contract that the Hellstorm Hussars have completed. His leadership, tenacity, and fortitude first witnessed on Cerberus and Dehgolan have become traits embodied by the rank and file of the Hellstorm Hussars.

The Hellstorm Hussars, a veteran unit led by honorable men and women, favor contracts that display their worth on the field of honor with strength, courage of conviction, and intensity over contracts which might pit them against the general populace. Because of their expansion to Regiment, the Hellstorm Hussars are presently seeking competent personnel to serve as technicians, armored and unarmored infantry, tank and artillery commanders, mechwarriors, and VTOL and aerospace pilots.




Commanding Officer Executive Officer
Major TBA
Viktor-Agrippa Isidore Krieger Sera Corrigan
Current Roster: 3 Players Overall Public Reputation: 2
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 6th of September, 3080
 
Unit Description
The Legio Invictus is an assault oriented mercenary unit founded in 3080 by Princeps Viktor-Agrippa Isidore Krieger, a patrician military scholar, former senator and an avid collector of battlemechs from Alphard who turned to the mercenary trade after stepping down from office and inheriting his grandfather’s collection of Star League era battlemechs. The unit is organized in the Marian style, utilizing Latin ranks and Hegemony organization, at the moment consisting of two centuries of five assault mechs supported by various aerospace and light elements.

Given its unique organization the Invictii indubitably specialize in heavy combat missions and sieges, reveling in the fiercest combat that the battlefield can offer yet approaching with the methodical precision of a surgeon. Whether on the offense or defense, the Invictii bring a thousand tons of war ending firepower to the field. Proud, skilled and stubborn as oxen with the might of gods at their finger tips, there is no fortress or enemy that they cannot conquer. The Legio are willing to take any contract that falls within their field of expertise, no matter how long the odds nor distasteful the duty, with the exception of those leveled against the Hegemony, so long as their employers are prompt in the delivery of their fees and terms; heaven help the employer who dares renege on their bargains.

Despite being only a newly formed unit and constituted mostly for the purpose of profit and its founder’s personal sense of adventure, the Legio Invictus is no less dedicated to the ideal of martial excellence. The unit will only accept the best and brightest into its ranks, putting potential recruits through an intense battery of exams that touch upon academic acumen and logical thought as much as physical fitness and combat marksmanship. Like himself, Princeps Krieger expects his subordinates to be as much scholars as practitioners of the art of war.

The unit is presently on hiatus.




Commanding Officer Executive Officer
Lieutenant General Major
Xavier Steele Anakin
Current Roster: 7 Players Overall Public Reputation: 28
Current Employers: Lyran Alliance & Federated Suns Current Contracts: LA-SC-06-01 & DC-PA-06-03
Game Type: Play By Forum Board Unit Founded: 27th of April, 3069
 
Unit Description
Xavier Steele has been the commander of The Restless Souls Mercenary Unit since its inception in 3069. Although plagued by a shortage of 'MechWarriors, he has grown the unit into somewhat of a demi-Brigade with combined arms of tanks, infantry, as well as 'Mechs. Some at the DMM have suggested that he resign due to his getting along in years and allow new blood circulate through the ranks. This is unlikely to happen. Steele considers himself a mentor to all the Souls Majors and Lieutenants and so will stay on until he thinks one of his Senior Staff is ready to pick up the controls. "After that," as he always says, "I'll consider retirement."

Senior Lieutenant Brandi Rodriguez, the units former-Executive Officer, has turned around the moral of the unit from an all-time low to above average high. This has been attributed to her background, that having been a lowly grunt herself, and her unorthodox style of command. The XO position has hit some hard times. After Brandi redirected her efforts to Battalion Adjutant, Nariko Matsuhita was recalled, however; within four short months she was Court Marshaled. With the serious injury that was sustained by Brandi in combat she was no longer an option for the XO position. Nariko's replacement was Christian Levesque who within a month of becoming the Restless Souls Executive Officer accepted an alternate posting to a Davion Guard Unit. Then came one of the Soul's lieutenants, namely Alex McCray. Alex took the reins of the XO seat and seemed to grab on to it for the long haul. He impressed by the sheer hours he spent every day deep into paperwork or at the controls of his mech. He was the winning ticket, but Lady Luck had something else in store for the Restless Souls and Alex succumbed to a terrible disease that kept him away from his posting for a long time. Without an XO for a long time Steele had to replace Alex with the Chief Logistics Officer, Anakin, an 'adopted' Wolf clanner. Anakin became one of the first clanners to obtain a senior posting in a DMM unit. He 'rejuvenated' the unit with new training programs that were a reminder of the enemy that almost conquered the Inner Sphere years back. He has been XO for over five years now, but if he keeps up fighting like he does, the LLieutenant General might need to consider for yet another replacement.

Each Battalion of the Restless Souls excels in a particular art of warfare. The Command Battalion, Primary Battalion, can defend a piece of property like it was an entire Brigade all by itself, and is considered the Souls' defensive experts. The Assault Battalion, called Sledgehammer, does best in the attack, using its massive size and long range firepower to blast through enemy positions. The Recon Battalion, nicknamed Eagle Eye, is best at raiding and recon. The 'Hunter-Killer' Battalion, Heaven's Fist, is feared around the Inner Sphere for the notorius ability to root out and apprehend high profiled enemy units. The Stike Battalion, Manticore, has mastered the art of long range fire power from behind cover with the resources to bring well over 700 long range warheads in on a target. With the increased size to Regiment and then to Brigade the Battalions have grown in size and in numbers. Their AeroSpace Fighter Support now a full Wing, Iron Falcon, can appear behind enemy lines at will and wreck havoc, even through the most heavily defended strong points. The Restless Souls two Vehicle Battalions, commanded by Major Jason Fosdick as well as its Infantry Regiment, VTOL Regiment, two support Battalions, AeroSpace Fighter Wing, its DropShip Fleet, and JumpShip Armada provide the Souls with the independence and staying power they need to stay viable.

With the aquisition of two Landholds, a Countship and a Baronet, the Restless Souls now have a place to call home and a place where they can leave their dependents and draw upon for new recruits, perform training, garner yearly revenue, and have their very own Military Hardaware Depots.

The Brigade as a whole is considered a leader when it comes to defense. The Restless Souls have an uncanny ability to use the terrain and resources around them to their best advantage. Enemies who think a field is empty find themselves shocked when Restless Souls 'Mechs suddenly spring up around them.




Commanding Officer Executive Officer
Major Captain
Katrina Caprice Tyler Finn-Meads
Current Roster: 7 Players Overall Public Reputation: 2
Current Employer: Capellan Confederation Current Contract: CC-GD-04-03
Game Type: Play By Email Group List Unit Founded: 25th of December, 3080
 
Unit Description
The Triple Nickels are the descendents of the former 555th Calvary Brigade, once a combined arms Star League Defense Force unit. After the fall of the Star League, the 555th Calvary stayed in the Inner Sphere and went mercenary to try and uphold the standards and glories of the shattered Star League through their actions and behavior. After facing centuries of warfare in the Inner Sphere, the unit is a shadow of its former self.

The Triple Nickels of 3080 are a battered mercenary combined arms battalion trying to recover from the dubious mercies of their trade. Comprised of Mechwarriors, Aerospace Fighter pilots, tankers, infantry troopers, and all the support troops such a unit would need; the Triple Nickels are trying to fight their way into the upper ranks of the mercenary trade and even generate a little profit along the way.




Commanding Officer Executive Officer
Major Captain
William Veens Laura Collins
Current Roster: 8 Players Overall Public Reputation: 11
Current Employers: Star League & Federated Suns Current Contracts: LA-DC-06-02 & DC-PA-08-01
Game Type: Play By Forum Board Unit Founded: 29th of November, 3079
 
Unit Description
The Veens Irregulars were founded After William Engaged a lance of Liao insurgents hit his home world. Engaging them until he was demeched in a Commando, giving the rest of the militia time to prepare. He was rewarded greatly for his commitment to saving the planet.

They are a rough unit that don't disengage until they win or die, surrender and retreat is never an option for this band of mercs. Never using overly conventional tactics, preferring to go by the seat of his pants the Irregulars enjoy the leeway the Captain gives them out side of combat.

The unit will not take on any pro Liao missions, but will do almost any other mission for the right price. The unit has since started to prosper with Captain Veens letting his lance commanders take thier lances in seperate directions for support and Styles of fighting.