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Combat Campaign
Units given this class of
mission will undertake either Offensive or Defensive Campaigns. These are
considered a standard type of mission, with moderate length, hazard and
numeration. Offensive Campaign
Taking up where a planetary
assault leaves off, an offensive campaign is an attack against hostile
forces on a contested planet. Sometimes this sort of attack develops
directly from a planetary assault, but it usually involves additional troops
reinforcing or replacing those in the first landings. In some cases, a
planet's defenders declare an offensive campaign against enemies who occupy
a portion of the planet. Not quite as lucrative (or risky) as a planetary
assault, this kind of campaign still pays well. As with it's defensive
counterpart, it is sometimes marred by the excessive dependence of mercenary
elements on outsiders who can let them down.
Defensive Campaign
An employer begins a defensive
campaign when he discovers enemy intentions to invade or escalate
hostilities on a world. Mercenaries and household troops are deployed to
stiffen resistance against the assault. As active fighting is likely, pay is
fairly good, but mercenaries often find themselves faced with too much
employer interference in their operations. The unit runs the risk of being
cut off or overrun if the attacker proves successful and the mercenaries
must rely heavily on people they do not know and cannot control.
Contract Payment Table
Months: In-Game length of Contract. Real Time: Days passed in reality. Bounty Per Word: How much C-Bills gain per word in a contract transcript Minimum Words: The minimum amount of words for the contract transcript. BSBT: Bonus Salvage Bounty Target
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