Retainer Contract on Offer from the:

Assigned DMM Contract Registry: LA-01
Area of Operations: Skye Province & Freedom Theatre

On Behalf of the: Archon Peter Steiner-Davion
Duration of Retainer: 1.5 Years (9 Months in REAL TIME)
Primary Static Duties:
Garrison Duty
Command Rights: Liaison Assigned
Employer Liaison: Ambassador Angus McCloud
Minimum Faction Reputation: +1 reputation rating with the Lyran Alliance
Minimum Overall Public Reputation: +1 overall reputation rating

STAGING WORLD CORE DATA

Staging World:
Glengarry
Capital City: Dunkeld
Primary Operational Terrain: Hills
Primary Planetary Climate: Temperate

TECHNOLOGICAL DEVELOPMENT A-Class
Advanced world with access to many new technologies; world hosts universities; good medical care available, though without benefit of bionics and other cutting-edge technologies; basic microelectronics industry.
INDUSTRIALIZATION LEVEL A-Class
Basic heavy industry at level of 22nd century; fusion engines possible but no complex products (including BattleMechs)
RAW MATERIAL DEPENDENCE B-Class
World/system produces all the raw materials needed and occasionally exports a small surplus.
INDUSTRIAL OUTPUT A-Class
World has a moderate industrial base that produces a few different categories of products, exporting some of the output.
AGRICULTURE RESOURCE DEPENDENCE A-Class
World has abundant environment producing enough to sustain the population using agriculture technologies; limited exports.

Combat Support
Glengarry Local Defence Force, occasional interaction with Lohengrin is likely

Operational Location Details
A small world of terrestrial features, blessed with abundant resources, it is rather surprising in hindsight to know that this world was completely overlooked in the early years of colonization. With three large landmasses claiming most of the northern hemisphere, and deep, island-speckled oceans in the south, this cool world was a paradise just waiting to be discovered. In truth, infighting among the various private interests who were to mount the first expedition to Glengarry, complicated by the increasing friction between the Terran Alliance and its far-flung colonies, disrupted any efforts to settle the planet during the early days of humanity�s expansion among the stars.

To make matters worse, later surveys revealed dangerously high levels of arsenic and cyanide gases in the atmosphere, which first had to be cleansed in order to make the planet suitable for colonization. These factors kept settlers away until the early days of the Star League, when terraforming efforts by the nearby Federation of Skye finally cleansed the atmosphere of its toxic chemicals. Glengarry's first settlers hailed from a mix of Scottish, Norwegian, and Canadian origins, both native to Terra and from among the Skye Federation's populace.

Drawn originally to the continent of Scotia, the smallest of the three northern hemispheric landmasses, by its abundant ore resources in the mountain ranges, and the fertile soils of the valleys and lowlands, these colonists quickly established strict development guidelines to preserve the planet's native splendor. Similar to the "zoning laws" used in other Federation worlds, such as Skye itself, the colonists created a self-perpetuating standard that has left the larger two continents, Dalraida and Pictland, virtually uninhabited even today, while Scotia eventually became a well-balanced center for light industrial, commercial, and agricultural development.

Glengarry's trade with neighboring worlds boomed during the peak of the Star League era, specializing in a variety of locally produced items, but when the League fell and wars ignited across the Inner Sphere, the economy virtually collapsed. Efforts to relieve the planet's economic woes by opening up the other two continents faltered, in part because of these continents' harsher winter climates, and because of the predation of deep raiders from the Draconis Combine and Free Worlds League.

Under the united Federated Commonwealth, Glengarry showed signs of economic recovery, particularly in the later years of the alliance, when it became the homeworld of the legendary Gray Death Legion.

The capital of Dunkeld is nearly as big as any capital city on the major worlds of the Inner Sphere, including even New Avalon or Luthien or Tharkad, but appearances are deceiving. It�s population, like that of the whole planet, has been declining steadily for generations. Dunkeld still possesses the vestiges of Glengarry's one time greatness, things like the fine architecture of the Municipal Center in the heart of the town, or the massive bulk of the old Star League fortifications on Castle Hill.

Employers Situation Report
The Isle of Skye has been a hotbed of sececcionist activity since the formation of the Lyran State.

While some call the terrorists and others call them freedom fighters, the Free Skye movement has been an ever present thorn in the side of the presiding Archon.

Since the FedCom Civil war however, the Free Skye movement has been practically invisible, with very few overt actions. Some put this down to pragmatism on the part of Duke Robert Kelswa-Steiner in allowing time for Peter Steiner-Davion to rebuild the nation, others suggest that he is simply biding his time, waiting for the Archon's weaknesses to show through before making a move. The matter was further complicated by the Archon's marriage to Alexandria Aten.

Recent reports suggest that elements within the Free Skye movement are getting restless with Duke Kelswa-Steiner's lack of action and an as yet unnamed splinter group has formed. Further rumours suggest that the leadership of the splinter group is made up of former members of the now defunct Grey Death Legion and supporters of the Carlyle family. This has led Glengarry to be identified as a likely location for the headquarters of the new group.

Not willing to polarise the issue by testing the loyalty of local LAAF units through importing more LAAF forces of known loyalty, the Archon has agreed to a plan proposed by the Lohengrin security agency to plant a neutral force, namely a mercenary command, in the middle of the action under the guise of a garrison force to bolster the areas defence while Operation Lorelai losses are recouped.

The mercenary command will be garrisoned on Glengarry, but must be ready on a moments notice to deploy throughout the region, to react to the Free Skye splinter operations or defence of the borders in the case of an enemy incursion.

PRIMARY OBJECTIVES:
1) Act as garrison force
2) Collect information on the local Free Skye movement and any known ex-members of the Grey Death Legion.


SECONDARY OBJECTIVES:
1) Under no circumstances should it become common knowledge that the MU has been contracted for any purpose other than objective 1.


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