TECHNOLOGICAL DEVELOPMENT A-Class
Advanced world with access to many new technologies; world hosts universities;
good medical care available, though without benefit of bionics and
other cutting-edge technologies; basic microelectronics industry.
INDUSTRIALIZATION LEVEL A-Class
Basic heavy industry at level of 22nd century; fusion engines possible
but no complex products (including BattleMechs)
RAW MATERIAL DEPENDENCE B-Class
World/system produces all the raw materials needed and occasionally exports
a small surplus.
INDUSTRIAL OUTPUT A-Class
World has a moderate industrial base that produces a few different categories
of products, exporting some of the output.
AGRICULTURE RESOURCE DEPENDENCE A-Class
World has abundant environment producing enough to sustain the population
using agriculture technologies; limited exports.
Combat Support
Glengarry Local Defence Force, occasional interaction
with Lohengrin is likely
Operational Location Details
A small
world of terrestrial features, blessed with abundant resources,
it is rather surprising in hindsight to know that this world
was completely overlooked in the early years of colonization.
With three large landmasses claiming most of the northern
hemisphere, and deep, island-speckled oceans in the
south, this cool world was a paradise just waiting
to be discovered. In truth, infighting among the various
private interests who were to mount the first expedition
to Glengarry, complicated by the increasing friction between
the Terran Alliance and its far-flung colonies, disrupted
any efforts to settle the planet during the early days
of humanity�s expansion among the stars.
To make matters worse, later surveys revealed dangerously
high levels of arsenic and cyanide gases in the atmosphere,
which first had to be cleansed in order to make the planet
suitable for colonization. These factors kept settlers
away until the early days of the Star League, when terraforming
efforts by the nearby Federation of Skye finally cleansed
the atmosphere of its toxic chemicals. Glengarry's first
settlers hailed from a mix of Scottish, Norwegian, and
Canadian origins, both native to Terra and from among the
Skye Federation's populace.
Drawn originally to the continent of Scotia, the smallest
of the three northern hemispheric landmasses, by its abundant
ore resources in the mountain ranges, and the fertile soils
of the valleys and lowlands, these colonists quickly established
strict development guidelines to preserve the planet's
native splendor. Similar to the "zoning laws" used in other
Federation worlds, such as Skye itself, the colonists created
a self-perpetuating standard that has left the larger two
continents, Dalraida and Pictland, virtually uninhabited
even today, while Scotia eventually became a well-balanced
center for light industrial, commercial, and agricultural
development.
Glengarry's trade with neighboring worlds boomed during
the peak of the Star League era, specializing in a variety
of locally produced items, but when the League fell and
wars ignited across the Inner Sphere, the economy virtually
collapsed. Efforts to relieve the planet's economic woes
by opening up the other two continents faltered, in part
because of these continents' harsher winter climates, and
because of the predation of deep raiders from the Draconis
Combine and Free Worlds League.
Under the united Federated Commonwealth, Glengarry showed
signs of economic recovery, particularly in the later years
of the alliance, when it became the homeworld of the legendary
Gray Death Legion.
The capital of Dunkeld is nearly as big as any capital
city on the major worlds of the Inner Sphere, including
even New Avalon or Luthien or Tharkad, but appearances
are deceiving. It�s population, like that of the
whole planet, has been declining steadily for generations.
Dunkeld still possesses the vestiges of Glengarry's one time
greatness, things like the fine architecture of the Municipal
Center in the heart of the town, or the massive bulk of the
old Star League fortifications on Castle Hill.
Employers Situation Report
The Isle of Skye has been a hotbed of sececcionist activity
since the formation of the Lyran State.
While some call the terrorists and others call them freedom
fighters, the Free Skye movement has been an ever present
thorn in the side of the presiding Archon.
Since the FedCom Civil war however, the Free Skye movement
has been practically invisible, with very few overt actions.
Some put this down to pragmatism on the part of Duke Robert
Kelswa-Steiner in allowing time for Peter Steiner-Davion
to rebuild the nation, others suggest that he is simply
biding his time, waiting for the Archon's weaknesses to
show through before making a move. The matter was further
complicated by the Archon's marriage to Alexandria Aten.
Recent reports suggest that elements within the Free Skye
movement are getting restless with Duke Kelswa-Steiner's
lack of action and an as yet unnamed splinter group has
formed. Further rumours suggest that the leadership of
the splinter group is made up of former members of the
now defunct Grey Death Legion and supporters of the Carlyle
family. This has led Glengarry to be identified as a likely
location for the headquarters of the new group.
Not willing to polarise the issue by testing the loyalty
of local LAAF units through importing more LAAF forces
of known loyalty, the Archon has agreed to a plan proposed
by the Lohengrin security agency to plant a neutral force,
namely a mercenary command, in the middle of the action
under the guise of a garrison force to bolster the areas
defence while Operation Lorelai losses are recouped.
The mercenary command will be garrisoned on Glengarry,
but must be ready on a moments notice to deploy throughout
the region, to react to the Free Skye splinter operations
or defence of the borders in the case of an enemy incursion.
PRIMARY OBJECTIVES:
1) Act as garrison force
2) Collect information on the local Free Skye movement
and any known ex-members of the Grey Death Legion.
SECONDARY
OBJECTIVES:
1) Under no
circumstances should it become common knowledge that the
MU has been contracted for any purpose other than objective
1.
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