Registered Contract: FW-SC-04-01

Region:
Free Worlds League
System:
Sadurni
Galactic Coordinates:
X: -15.13 Y: -347.39
Planet:
Sadurni
Capital City:
Unity City
Primary Operational Terrain:
Farmland
Primary Planetary Climate:
Continental
Contract Type:
Siege Campaign
Contract Duration:
4 Months (60 Days in REAL TIME) negotiable
Employer:
CCAF (Capellan Confederation Armed Forces)
Employer Contact:
Ambassador Terrance Lee Xan
Command Rights:
Integrated
Forces Recommended:
A Battalion Strength Detachment
Supporting Forces:
2nd Canopian Fusiliers (see Employer Situation Report for further details)
Enemy Forces:
2nd Free Worlds Legionnaires (see Situation for further details)
Supplement Contracts Offered:
A Combat Campaign
Bounty Per Word:
800 C-Bills
Minimum Bounty:
24,000 Word Transcript
Bonus Salvage Bounty Target:
100,000 Word Transcript
Bonus Salvage Category:
Type-C Salvage

PLANETARY DETAILS:
Sadurni's largely agrarian economy allowed the world to weather the Andurien civil war much better than many of its neighbors, but the collapse of its urban economic systems triggered a humanitarian disaster that cost many more lives than the battles that raged on the planet. City-dwellers fled to the country and relied on cousins and the kindness of strangers, at least until military authorities organized relief efforts.

After the war, life on Sadurni quickly returned to a semblance of normality, at least on the main continent of Patra; life on agrarian Katerini and Xanthi changed little even during the war. Many of the skilled artisans and stonemasons for whom the world was famous, such as those who built the Court of the Star League in Unity City, devoted their talents to rebuilding Jojoken on Andurien, and a host of other battle-scarred cities across the duchy. Consequently, non-essential reconstruction on Sadurni itself did not commence until the late 3040s, and in a number of areas it remains incomplete even twenty years later.

[3038] Landing on Sadurni on 11 February 3038 as part of the FWL's campaign to re-conqueror the rogue Andurien province - the Eleventh Atrean Dragoons and the Eighth Orloff Grenadiers faced a single battalion of the Third Defenders of Andurien. They were warned against over-confidence, however, as the Third had put up stiff resistance on Xanthe III despite equally poor odds. The Third proved as tough an opponent as predicted, but without backup they were unable to repeat their success on Xanthe. They did, however, extract a price.

Rather than staging a stand-up fight, they broke into lance-sized units and scattered, forcing the pursuers to likewise break into miniature task forces to hunt them down. Working to a prearranged schedule, several of these lances would come together for a raid against a loyalist force before scattering again, inflicting a host of small wounds whose effect grew steadily.

These hit-and-run tactics could have continued indefinitely but the Eighth Orloff, already infamous on the Periphery border, fought back mercilessly, caring little for collateral damage to people and property. After less than two weeks of fighting, realizing that their tactics would only lead to civilian carnage, the Third Defenders abandoned Sadurni and chose instead to focus their efforts on protecting Andurien.

Socio-Industrial Levels:
Technological Development
Advanced world with access to many new technologies; world hosts universities; good medical care available, though without benefit of bionics and other cutting-edge technologies; basic microelectronics industry.
Industrialization Level
Moderately industrialized; may produce a limited number/quantity of specific complex products.
Raw Material Dependence
World/system produces some of the raw materials needed and imports the rest.
Industrial Output
World has a small industrial base that may produce a limited number of products for export.
Agricultural Dependence
World has a rich environment producing a great excess of food in relation to population needs, with planet’s agricultural regions augmented by agricultural technologies; exports some portion of its resources.

EMPLOYER SITUATION REPORT:
A scant two weeks ago, the 2nd Canopian Fusiliers made planetfall on the planet of Sadurni. The 2nd established a beachhead against the 2nd Free Worlds Legionnaires. Furious back and forth fighting has shown the metal of both units.

As a follow up, the Confederation wants to assure the 2nd Free World Legionnaires are bottled up. Sadurni is a major exporter of agricultural goods to the Andurien worlds, and preventing the farm world from producing and exporting those goods would have effects beyond just Sadurni itself. Be there long enough, and it would weaken and possibly help to destabilize parts of the FWL-CC border.

Take caution however, even with the help of the 2nd Canopian, the 2nd Free World Legionnaires are not to be underestimated.

Allies:
2nd Canopian Fusiliers (CO: Colonel Adrianna Lambert), One Battlemech Regiment, V/F
5th Magistracy Naval Wing, Two Aerospace Wings (40 AF, Two Assault Dropships), V/R
2nd Fusiliers Armor Guard, Two Vehicle Battalions, E/R
2nd Fusiliers Infantry Guard, Two Infantry Battalions, V/F

Enemies:
2nd Free World Legionnaires (CO: Colonel Marcus Newark), One Battlemech Regiment, V/F
2nd Legionnaires Aerospace Wing, One Aero Wing (54 AF), V/R
2nd Legionnaires Armor, One Vehicle Battalion, R/R
2nd/Alpha Infantry Regiment, One Infantry Regiment, V/F
2nd/Beta Infantry Regiment, One Infantry Regiment, R/R


PRIMARY OBJECTIVES:
1) Help the Canopians defeat the 2nd Free World Legionnaires

SECONDARY OBJECTIVES:
1) Take the cities: Unity City (capital city), Kilmenstown (major city), New Tahoe (major trading city).
2) Take these firebases: Lemark's Hold (located in the north, 2nd Free Worlds' main base), The Fort (small firebase located 20 kilometers outside of new Tahoe).

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