Registered Contract: CM-RD-06-01

Region:
Chaos March
System:
Sheratan
Galactic Coordinates:
X: 41.21 Y: -21.65
Planet:
Sheratan
Capital City:
Gellen's Heights
Primary Operational Terrain:
Tropical
Primary Planetary Climate:
Temperate
Contract Type:
Relief Duty
Contract Duration:
6 Months (90 Days in REAL TIME) negotiable
Employer:
Ministry of Foreign Relations
Employer Contact:
Ambassador Bruce Haas
Command Rights:
Inpedendant
Forces Recommended:
A Battalion Strength Detachment
Supporting Forces:
The Sheratan Knights (2 conventional battalions)
Enemy Forces:
Minor noble factions and their mercenary hirelings
Supplement Contracts Offered:
A Static Defense
Bounty Per Word:
1,500 C-Bills
Minimum Bounty:
48,000 Word Transcript
Bonus Salvage Bounty Target:
72,000 Word Transcript
Bonus Salvage Category:
Type-E Salvage

PLANETARY DETAILS:
Sparsely inhabited, forest-covered world with thick jungles around the equator, Sheratan is one of the most beautiful planets in the Sarna March. The lush forests and jungles spring from fertile soil, ideal for growing fruits and vegetables from throughout the Inner Sphere. Agribusiness's such as Addicks Enterprises bought up acres of it, stripped the land of trees, and turned the bare tracts into huge farms. During the Marik-Liao invasion, it became one of the most bitterly contested.

The Sheratan Knights, a single regiment of warriors utterly dedicated to the Federated Commonwealth, defended Sheraton from both invading forces and internal rebellions. The planet had suffered a protracted terrorist campaign by various groups set up and funded by the Capellan secret police since the Forth Succession War, and so the Knights had superior training in dealing with guerrilla-style warfare. When the Capellan Chancellor ordered his agents on Sheratan into action concurrent with the invasion, bombings and mass shootings became commonplace in Sheratan's few large cities. The Sheratan Knights flushed out and destroyed many of the rebel cells, but vast forests and jungles gave the surviving Liao guerrilla plenty of places to hide.

The arrival of the Fist of Mokal, mercenaries in the employ of the Free Worlds League, turned the tables in the Liaoists' favor. Seeing that Sheratan was lightly defended, the mercenaries landed in the capital and claimed the world a Capellan possession. The enraged Knights converged on the capital and engaged the Fist in a hit-and-run battle, downing several mercenary 'Mechs. Stunned by the attack, Major William Jeffreys ordered two of his companies to chase the Sheraton Knights into the forests and hunt them down while the third company held the fort in the capital.

With the aid of the Liao guerrillas, the Fist MechWarriors found and destroyed a battalion of the Knights. The remaining Knights set the forests ablaze, trapping the mercenaries in a burning hell. Major Jeffreys ordered his unit to charge through the flames, but escaped with only a company intact. The inferno utterly destroyed the remaining Liao forces. The mercenary company in the capital retaliated by slaying thousands of civilians. When word of the brutal killings got out, the Fist of Mokal's contract was declared null and void and the unit itself was proscribed.
Before departing Sheratan, the Fist started fires of its own. Soon, vast tracts of land across the planet were burning out of control. Unable to cope with the crisis, the planetary government collapsed. Various minor nobles and other charismatic leaders rose up to fill the power vacuum, and numerous petty kings are constantly contending with each other for control of the world.

 

Socio-Industrial Levels:
Technological Development
World of moderate advancement; average educational systems and medical care; microelectronics can not be manufactured.
Industrialization Level
Basic heavy industry at level of 22nd century; fusion engines possible but no complex products (including BattleMechs)
Raw Material Dependence
World/system produces some of the raw materials needed and imports the rest.
Industrial Output
World has a small industrial base that may produce a limited number of products for export.
Agricultural Dependence
World has abundant environment producing enough to sustain the population using agriculture technologies; limited exports.

EMPLOYER SITUATION REPORT:
Nearly twenty years later, The Sheratan Knights have made a good deal of progress in securing and rebuilding the capitol along with much of the surrounding terrain.  Much of that progress came with the aid of Grim Determination, a mercenary regiment hired by the planetary government.  When government funds ran out in 3072, the Determination moved on.  Now, the Knights' strength has been continuously sapped in minor skirmishes with various nobles and their household guards. 

Despite this they stand on the verge of assaulting the main feifdoms of the last three opposing factions, but lack the strength to take on any single objective without risking attack by the remaining two.  To make matters worse, the opposition has reportedly hired several small BattleMech units in a last-ditch attempt to avoid the inevitable.  The Knights need someone to assist in the assaults and help cover their back. 

Not wanting to send in AFFS troops for use in putting down minor nobles that in some cases were originally put into power by House Davion, the Ministry of Foreign Relations has arranged for funds to cover the hiring of a mercenary battalion by the fledgling planetary government.


PRIMARY OBJECTIVES:
1) Assist in the destruction of all three nobles' power bases, while helping the Knights avoid heavy losses.

SECONDARY OBJECTIVES:
1) Avoid any major public relations snafus. The local government is still on shaky ground.

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