Member Conduct
 

1. Players joining the Battletech-Mercenaries community must create original characters with full a biography. Copies of already established characters in the Battletech Universe such as Victor Davion, Phelan Ward, Kai Allard-Liao etc. or any biological relation to them are not permitted. All players must submit their characters through the Battletech-Mercenaries join form. The DMM will first make sure that the player is not breaking any member conduct rules and then they will forward it on to the Commanding Officer for final approval.
 
2. Battletech-Mercenaries is a combined PBeM and PBF group. All Mercenary Units, unless otherwise approved by the DMM must be PBeM (Play by Email) or (Play by Forum). If you want to Role Play in another fashion other than PBeM or PBF you must ask and receive authorization before setting up your game other than PBeM or PBF.
 
3. A Commanding Officer may require reject any applicant to their unit, regardless of any previous Role Playing experience. They have final say on the personnel within their respective units.
 
4. The posting standards of Battletech-Mercenaries expect a player to post once every two weeks. If the player has not posted after another additional week the CO may remove them from the Mercenary Unit without inquiry from the DMM. Commanding Officers may adjust posting requirements but must have their respective players informed of the change.
 
5. The LOA (Leave of Absence) can be used by any and all players within Battletech-Mercenaries. It is used by a player when they can not meet the criteria of ‘Rule 4’ but must state a time of return. Commanding Officers can not refuse a LOA unless it is being abused by the player.
 
6. Only a players Commanding Officer can determine promotion/demotions and position assignments within their respective Mercenary Units. Promotions and Demotions are generally based on posting quality and quantity and other assistance given to the players Commanding Officer. A Commanding Officer may not promote a subordinate to equal or beyond their current DMM assigned rank unless given permission by the Director of the DMM.
 
7. Contract bids are only made by the Commanding Officer or Executive Officer and begin on the date of the first post of the contract. Contract transcripts are to be submitted on the contract completion date, determined from the date of the first post. Although the contract story can continue beyond that date, no more revenue can be made.
 
8. Commanding Officers must not actively recruit within Battletech-Mercenaries for more members. Look outside for players, help us grow and not over extend players. Transfers between units concerning already established characters are accepted if the Commanding Officer of the unit that the character is being transferred to accepts them.
 
9. A Commanding Officer can not change their unit's name with out proper authorization. A Unit can not alter their Military Hardware Loadouts or what Military Hardware they have without purchasing new equipment from the Military Hardware Broker. If any Mercenary Unit is found to be circumventing these rules they will face disbandment by the Director.
 
10. Battletech-Mercenaries etiquette must be at all times polite and respectful to all players. Moderate cursing is permitted though players must restrain themselves from bad behavior or insulting gestures. This is a 15+ Role Playing Community and strong sexual or extreme violent material is not acceptable within Battletech-Mercenaries and players that ignore this will go up under review and be possibly banned from Battletech-Mercenaries. To avoid this, exercise good judgment and be sensible and respectful to other players and the Battletech-Mercenaries community.
 
11. Players must attempt to keep their posts realistic. There are no such things as 600 ton mechs or a Warship in the ownership of a merchant and if your in a Light Mech with only 2 small lasers your not likely going to survive a direct battle with a full armed Assault Mech.
 
12. A player can only have a maximum of five active characters within the whole of Battletech-Mercenaries and only one of those can be Commanding Officer. A player can only have two characters per Mercenary Unit and each one must be of a different class (ie. 'Mechwarrior, Aerospace pilot, Technician, Infantry, Battle Armor, DropShip, or JumpShip). A player can have also have an additional non-posting character (DMM Staff & Faction Ambassadors) that are used purely for administrational purposes. But a player may not hold a DMM Staff or Faction Ambassador position and be a unit Commanding Officer at the same time.
 
13. When concerning Battletech-Mercenaries changes, Battletech-Mercenaries conflicts or Battletech-Mercenaries interests, the Director decides on what course Battletech-Mercenaries follows. Their decisions can only be overturned by the unanimous co-operation of the Deputy Director, Public Relations Officer and the Military Hardware Broker but it is advised that the Director take the advice of the rest of the DMM into consideration.
 
14. If any player has a complaint against another player, including Commanding Officers or DMM personnel they should refer to the issue to the Deputy Director.

15. Battletech-Mercenaries reserves the right to solicit and entail the removal of any player who is judged to be found a danger to a safe Role Playing environment. This occurs at the discretion of the Director at the recommendation of the Deputy Director
 
16. If a Commanding Officer resigns from Battletech-Mercenaries they will not be able to command a Mercenary Unit within Battletech-Mercenaries for a term of 3 months from the date of resignation. Adjustments and exceptions can be made by the Director pending the reason for resignation and the co-operation of the Commanding Officer. The players that were a part of the Mercenary Unit will be offered roles in other Units that have openings regardless of the opinion of the resigned Commanding Officer.
 
17. If a Commanding Officer or DMM Staff Member are found to be in dereliction of their duty to Command their Unit or for fill their assigned duties they may be removed by the Director at the recommendation of the Deputy Director.

 

 

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